Slazin Counters game took the part in the contest and won own stand on Pixel Heaven in Indie zone! That was something… we would like to thank for organization and big interest about the game! We are going back to work motivated and we extend future updates by opinions collected at the fairs!
We are presenting second lesson learned from “Slazin Coutners” project. It is about controlling touch input under Unity engine. Have a look at some details below, or just take the code and use it for your own project:
Lessons learned#2: Touch.Input(source in C#):
Tip: You can divide minSwipeDistX and minSwipeDistYvariables from our code in case of measure proper reaction of swipe on the screen.
– [youtube.com] Touch count
Any suggestions ? Was it helpful ?
Share opinion in comments.
Image found on: [mygaming.co.za]
Full Android touch input:
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